Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as 'Red Magi'. Likewise, the symbolism of the change in colors is often mistaken to signify the mage's ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.
Though physically frail, and untrained as warriors, the 'Red Magi' have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name.
Special Notes:Atacurile de distanta ale acestei unitati sunt magice, si au intotdeauna o sansa mare de a lovi victima.
Avansati unitatea | Mage |
---|---|
Advances to: | Arch Mage Silver Mage |
Cost: | 40 |
HP: | 42 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutru |
ID | Red Mage |
Abilities: |
staff impact | 6 - 2 corp la corp | ||
minge de foc foc | 8 - 4 la distanta | magic |
rezistenta atacatorului vs | |
---|---|
lama | 0% |
foc | 0% |
impact | 0% |
foc | 10% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 2 | 50% |
Grassland | 1 | 40% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Snow | 3 | 20% |
Swamp | 3 | 20% |
Village | 1 | 60% |